Game (#183453) finished April 28th 2006 10:21 AM using map Classic Risk hosted by shopi (dedicated host). The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#183361) finished April 28th 2006 1:53 AM using map Classic Part Deux hosted by Gandalf the White...... The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#183356) finished April 28th 2006 1:38 AM using map Classic Risk hosted by mikey. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#183346) finished April 28th 2006 1:15 AM using map Classic Risk hosted by mikey. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#182792) finished April 26th 2006 10:29 PM using map Classic Risk hosted by pls. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 39s.
Game (#182781) finished April 26th 2006 10:12 PM using map Classic Risk hosted by pls. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 39s.
Game (#182768) finished April 26th 2006 9:50 PM using map Classic Risk hosted by pls. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 39s.
Game (#180376) finished April 21st 2006 11:18 PM using map WWII Europe hosted by Sir James. The game lasted for 23 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 21s.
Game (#180304) finished April 21st 2006 8:21 PM using map WWII Europe hosted by zoë. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#180280) finished April 21st 2006 7:35 PM using map Classic Part Deux hosted by documan. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#180273) finished April 21st 2006 7:17 PM using map Classic Part Deux hosted by documan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#180258) finished April 21st 2006 6:40 PM using map Classic Risk hosted by mikey. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#180251) finished April 21st 2006 6:28 PM using map WWII Europe hosted by fishflakes. The game lasted for 1 hours 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#180218) finished April 21st 2006 5:22 PM using map WWII Europe hosted by fishflakes. The game lasted for 36 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#180191) finished April 21st 2006 4:35 PM using map WWII Europe hosted by zoë. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#180172) finished April 21st 2006 3:56 PM using map Classic Risk hosted by shopi. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#180165) finished April 21st 2006 3:36 PM using map Classic Risk hosted by Lord of War. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#180162) finished April 21st 2006 3:24 PM using map Classic Risk hosted by Lord of War. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#180156) finished April 21st 2006 3:07 PM using map Classic Risk hosted by Lord of War. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#180144) finished April 21st 2006 2:15 PM using map Classic Risk hosted by Buddha. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.