Game (#498414) finished November 2nd 2007 7:16 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#498406) finished November 2nd 2007 7:06 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#498402) finished November 2nd 2007 6:58 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#498398) finished November 2nd 2007 6:50 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#498394) finished November 2nd 2007 6:44 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#498390) finished November 2nd 2007 6:39 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#498385) finished November 2nd 2007 6:35 PM using map Biohazard - Deux - extreme ID#873348 hosted by Kyle. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#497415) finished November 1st 2007 4:05 AM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#497413) finished November 1st 2007 3:57 AM using map Biohazard - Deux - extreme ID#837985 hosted by Kyle. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#497412) finished November 1st 2007 3:51 AM using map Biohazard - Deux - extreme ID#527613 hosted by Kyle. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#497410) finished November 1st 2007 3:48 AM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#497408) finished November 1st 2007 3:44 AM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#490419) finished October 20th 2007 8:17 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#490417) finished October 20th 2007 8:15 PM using map Biohazard - Deux - extreme ID#606236 hosted by Kyle. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#490413) finished October 20th 2007 8:10 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#490409) finished October 20th 2007 8:04 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#490298) finished October 20th 2007 5:01 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#489501) finished October 19th 2007 1:31 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#489495) finished October 19th 2007 1:09 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#489493) finished October 19th 2007 1:01 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.