Game (#87721) finished September 28th 2005 10:24 PM using map Classic Part Deux hosted by eriks. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#85044) finished September 21st 2005 3:46 PM using map Classic Part Deux hosted by JMG. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#80963) finished September 10th 2005 7:59 AM using map Classic Risk hosted by KevQuincey. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 42s.
Game (#80962) finished September 10th 2005 7:49 AM using map Classic Risk hosted by KevQuincey. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 42s.
Game (#80961) finished September 10th 2005 7:32 AM using map Classic Risk hosted by KevQuincey. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 42s.
Game (#80960) finished September 10th 2005 7:22 AM using map Classic Risk hosted by KevQuincey. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 42s.
Game (#80959) finished September 10th 2005 7:12 AM using map Classic Risk hosted by KevQuincey. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 42s.
Game (#80958) finished September 10th 2005 6:53 AM using map Classic Risk hosted by KevQuincey. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 42s.
Game (#80954) finished September 10th 2005 6:29 AM using map Classic Risk hosted by KevQuincey. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 42s.
Game (#80950) finished September 10th 2005 6:09 AM using map Classic Risk hosted by KevQuincey. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 42s.
Game (#80604) finished September 9th 2005 1:23 AM using map Castle Lux SI hosted by mercer. The game lasted for 1 hours 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#75316) finished August 25th 2005 2:48 AM using map Classic Part Delux, Delux hosted by ron. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#75310) finished August 25th 2005 2:21 AM using map Classic Part Delux, Delux hosted by ron. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#75307) finished August 25th 2005 2:07 AM using map Classic Part Delux, Delux hosted by ron. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#74311) finished August 21st 2005 11:55 PM using map American Civil War hosted by Big¢Daddy. The game lasted for 1 hours 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 54s.
Game (#74032) finished August 21st 2005 3:32 AM using map Castle Lux SI hosted by documan. The game lasted for 1 hours 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#73139) finished August 18th 2005 1:36 AM using map Castle Lux SI hosted by mercer. The game lasted for 56 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:00.
Game (#73114) finished August 18th 2005 12:28 AM using map Castle Lux SI hosted by mercer. The game lasted for 58 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:00.
Game (#73101) finished August 17th 2005 11:22 PM using map Castle Lux SI hosted by mercer. The game lasted for 44 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:00.
Game (#73011) finished August 17th 2005 6:16 PM using map Classic Risk hosted by gibraltar monkey. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 1:00.