Game (#314712) finished January 1st 2007 2:56 PM using map Classic Part Deux hosted by tomwrobel. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#314225) finished December 31st 2006 1:42 PM using map Classic Risk hosted by Dominator. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#309042) finished December 20th 2006 4:06 PM using map Classic Part Deux hosted by Butt Ugly Marsian. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#308542) finished December 19th 2006 4:29 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#308533) finished December 19th 2006 4:13 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#308525) finished December 19th 2006 3:58 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#308040) finished December 18th 2006 4:54 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#308036) finished December 18th 2006 4:44 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#308030) finished December 18th 2006 4:33 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#308028) finished December 18th 2006 4:26 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#307498) finished December 17th 2006 4:27 PM using map Roman Empire II hosted by candj. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#307425) finished December 17th 2006 2:13 PM using map Roman Empire II hosted by candj. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#307414) finished December 17th 2006 1:46 PM using map Roman Empire II hosted by candj. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#307406) finished December 17th 2006 1:29 PM using map Roman Empire II hosted by candj. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#303117) finished December 9th 2006 5:48 PM using map Classic Part Deux hosted by Behindert. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303109) finished December 9th 2006 5:31 PM using map Classic Part Deux hosted by Behindert. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303096) finished December 9th 2006 5:14 PM using map Classic Part Deux hosted by Behindert. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303088) finished December 9th 2006 4:54 PM using map Classic Part Deux hosted by Behindert. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303062) finished December 9th 2006 4:13 PM using map Classic Part Deux hosted by Twink. The game lasted for 25 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#303052) finished December 9th 2006 3:48 PM using map Classic Part Deux hosted by Twink. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.