Game (#224167) finished July 19th 2006 3:44 PM using map Risk Plus - Final 4 hosted by Leopard28. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#217302) finished July 6th 2006 2:10 PM using map Risk Plus - Final 4 hosted by Leopard28. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#193225) finished May 17th 2006 2:45 PM using map Risk Plus - Final 4 hosted by Leopard28. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#184741) finished April 30th 2006 7:53 PM using map Classic Part Deux hosted by Rocco Rompomuro. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#182831) finished April 27th 2006 12:17 AM using map Classic Risk hosted by Saint. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 39s.
Game (#182826) finished April 27th 2006 12:03 AM using map Classic Risk hosted by Saint. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 39s.
Game (#182818) finished April 26th 2006 11:46 PM using map Classic Risk hosted by Saint. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 39s.
Game (#182409) finished April 26th 2006 2:55 AM using map Classic Part Deux hosted by Saint. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 39s.
Game (#182407) finished April 26th 2006 2:41 AM using map Classic Part Deux hosted by Saint. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 39s.
Game (#182405) finished April 26th 2006 2:23 AM using map Classic Part Deux hosted by Saint. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 39s.
Game (#182402) finished April 26th 2006 2:10 AM using map Classic Part Deux hosted by Saint. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 39s.
Game (#182398) finished April 26th 2006 1:58 AM using map Classic Part Deux hosted by Saint. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 39s.
Game (#182396) finished April 26th 2006 1:45 AM using map Classic Part Deux hosted by Saint. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 39s.
Game (#182391) finished April 26th 2006 1:33 AM using map Classic Part Deux hosted by Saint. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 39s.
Game (#181223) finished April 23rd 2006 7:43 PM using map Risk Plus - Final 4 hosted by Leopard28. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#181213) finished April 23rd 2006 7:24 PM using map Risk Plus - Final 4 hosted by Leopard28. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#181202) finished April 23rd 2006 6:58 PM using map Risk Plus - Final 4 hosted by Leopard28. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#178948) finished April 19th 2006 2:51 AM using map Classic Risk hosted by Leopard28. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#178934) finished April 19th 2006 1:13 AM using map Vietnam War hosted by Leopard28. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#178931) finished April 19th 2006 1:04 AM using map Spacestation Lux hosted by Leopard28. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.