Game (#449783) finished August 10th 2007 7:20 AM using map Classic Risk hosted by Magnus. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#442559) finished July 29th 2007 3:16 PM using map Classic Risk hosted by Magnus. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#442554) finished July 29th 2007 3:07 PM using map Classic Risk hosted by Magnus. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#441834) finished July 28th 2007 7:18 AM using map Classic Risk hosted by Magnus. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#415055) finished June 25th 2007 7:41 AM using map Classic Risk hosted by Magnus. The game lasted for 1 hours 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#406677) finished June 10th 2007 9:00 AM using map Classic Risk hosted by Magnus. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#406670) finished June 10th 2007 8:45 AM using map Classic Risk hosted by Magnus. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#405672) finished June 8th 2007 2:11 PM using map Classic Risk hosted by Magnus. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#405665) finished June 8th 2007 1:48 PM using map Classic Risk hosted by Magnus. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#405659) finished June 8th 2007 1:26 PM using map Classic Risk hosted by Magnus. The game lasted for 41 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#405647) finished June 8th 2007 12:44 PM using map Classic Risk hosted by Magnus. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#404487) finished June 6th 2007 12:14 PM using map Classic Risk hosted by Magnus. The game lasted for 41 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#404475) finished June 6th 2007 11:32 AM using map Classic Risk hosted by Magnus. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#404470) finished June 6th 2007 11:16 AM using map Classic Risk hosted by Magnus. The game lasted for 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#404455) finished June 6th 2007 10:24 AM using map Classic Risk hosted by Magnus. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#403939) finished June 5th 2007 12:38 PM using map Classic Risk hosted by Magnus. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#403930) finished June 5th 2007 12:23 PM using map Classic Risk hosted by Magnus. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#403923) finished June 5th 2007 12:09 PM using map Classic Risk hosted by Magnus. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#401157) finished May 31st 2007 2:31 PM using map Classic Risk hosted by Magnus. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#401122) finished May 31st 2007 1:38 PM using map Classic Risk hosted by Magnus. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was OFF.