Game (#720668) finished October 2nd 2008 6:07 PM using map Classic hosted by Urban Spaceman. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#720663) finished October 2nd 2008 5:51 PM using map Classic hosted by Urban Spaceman. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#720654) finished October 2nd 2008 5:36 PM using map Classic hosted by Urban Spaceman. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#720647) finished October 2nd 2008 5:28 PM using map Classic hosted by Urban Spaceman. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#548422) finished January 15th 2008 6:51 PM using map Classic Lux hosted by Mark136. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was OFF.
Game (#548409) finished January 15th 2008 6:32 PM using map Classic Lux hosted by Mark136. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was OFF.
Game (#527921) finished December 17th 2007 4:14 PM using map Classic Part Deux hosted by draco. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#527916) finished December 17th 2007 4:10 PM using map Classic Part Deux hosted by draco. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#527909) finished December 17th 2007 4:02 PM using map Classic Part Deux hosted by draco. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#527906) finished December 17th 2007 3:57 PM using map Classic Part Deux hosted by draco. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#525223) finished December 13th 2007 7:47 PM using map Siege Lux hosted by Mark136. The game lasted for 1 hours 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#525174) finished December 13th 2007 6:38 PM using map Siege Lux hosted by Mark136. The game lasted for 58 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#524208) finished December 12th 2007 12:40 PM using map Classic hosted by Hero Scad. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#524202) finished December 12th 2007 12:30 PM using map Classic hosted by Hero Scad. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#524197) finished December 12th 2007 12:18 PM using map Classic hosted by Hero Scad. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#524190) finished December 12th 2007 11:58 AM using map Classic hosted by Hero Scad. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#524188) finished December 12th 2007 11:46 AM using map Classic hosted by Hero Scad. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#524186) finished December 12th 2007 11:41 AM using map Classic hosted by Hero Scad. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#523987) finished December 12th 2007 12:39 AM using map U.S.A. War Zone hosted by Mark136. The game lasted for 29 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#523958) finished December 11th 2007 11:55 PM using map California - Gold Rush hosted by TooEZ. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.