Game (#745525) finished November 12th 2008 8:59 PM using map U.S.A. War Zone hosted by Hey Man. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 21s.
Game (#745509) finished November 12th 2008 8:39 PM using map U.S.A. War Zone hosted by Hey Man. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 21s.
Game (#745500) finished November 12th 2008 8:20 PM using map U.S.A. War Zone hosted by Hey Man. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 21s.
Game (#745492) finished November 12th 2008 8:02 PM using map U.S.A. War Zone hosted by Hey Man. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 21s.
Game (#744768) finished November 11th 2008 7:49 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#744758) finished November 11th 2008 7:30 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#738779) finished November 3rd 2008 7:44 PM using map Classic Part Deux - Biohazard hosted by holylokihost. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#738766) finished November 3rd 2008 7:34 PM using map Classic Part Deux - Biohazard hosted by holylokihost. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#738758) finished November 3rd 2008 7:22 PM using map Classic Part Deux - Biohazard hosted by holylokihost. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#738751) finished November 3rd 2008 7:10 PM using map Classic Part Deux - Biohazard hosted by holylokihost. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#738745) finished November 3rd 2008 7:01 PM using map Classic Part Deux - Biohazard hosted by holylokihost. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#633506) finished May 7th 2008 7:34 PM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.
Game (#589242) finished March 5th 2008 8:59 PM using map Roman Empire II hosted by mikeyg. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#589228) finished March 5th 2008 8:36 PM using map Roman Empire II hosted by mikeyg. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#589211) finished March 5th 2008 8:18 PM using map Roman Empire II hosted by ROME. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#589204) finished March 5th 2008 8:10 PM using map Roman Empire II hosted by ROME. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#587725) finished March 3rd 2008 10:06 PM using map Roman Empire II hosted by mikeyg. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#587707) finished March 3rd 2008 9:42 PM using map Roman Empire II hosted by ROME. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#587695) finished March 3rd 2008 9:16 PM using map Roman Empire II hosted by ROME. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#581553) finished February 24th 2008 10:04 PM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.