Game (#235496) finished August 10th 2006 2:47 AM using map Castle Lux-Merchants hosted by MegaAlexandros. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:15.
Game (#231532) finished August 2nd 2006 4:05 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#231516) finished August 2nd 2006 3:46 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#231502) finished August 2nd 2006 3:23 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#228767) finished July 28th 2006 1:52 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 16 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#228762) finished July 28th 2006 1:32 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 19 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#228279) finished July 27th 2006 2:02 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 16 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#228270) finished July 27th 2006 1:44 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 14 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#227847) finished July 26th 2006 3:32 PM using map Classic Risk hosted by MegaAlexandros. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#227842) finished July 26th 2006 3:21 PM using map Classic Risk hosted by MegaAlexandros. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#226220) finished July 23rd 2006 3:54 PM using map Castle Lux-Merchants hosted by MegaAlexandros. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#218655) finished July 9th 2006 1:42 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#193144) finished May 17th 2006 10:56 AM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 23 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#193138) finished May 17th 2006 10:32 AM using map WWII Europe hosted by MegaAlexandros. The game lasted for 10 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#190204) finished May 11th 2006 11:49 AM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 45 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#190191) finished May 11th 2006 11:03 AM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 30 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#190112) finished May 11th 2006 4:27 AM using map Classic Risk hosted by IonCapital. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 26s.
Game (#189704) finished May 10th 2006 12:02 PM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 30 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#189672) finished May 10th 2006 10:08 AM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 17 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#189666) finished May 10th 2006 9:24 AM using map Classic Risk hosted by Dr.Zuss. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.