Game (#647487) finished May 28th 2008 11:17 AM using map Vermont - Independence hosted by MOTW. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#576141) finished February 18th 2008 7:44 AM using map Spain hosted by MOTW. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#573939) finished February 15th 2008 2:39 PM using map Roman Empire II hosted by mikeyg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#571628) finished February 12th 2008 2:47 PM using map Roman Empire II hosted by mikeyg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#571619) finished February 12th 2008 2:34 PM using map Roman Empire II hosted by mikeyg. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#570754) finished February 11th 2008 12:27 PM using map Roman Empire II hosted by ROME. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#566752) finished February 6th 2008 4:10 PM using map Mesoamerican Battles hosted by Odelay. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#566744) finished February 6th 2008 4:00 PM using map Mesoamerican Battles hosted by Odelay. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#566733) finished February 6th 2008 3:44 PM using map U.S.A. War Zone hosted by MeisterLampe. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 22s.
Game (#566726) finished February 6th 2008 3:31 PM using map U.S.A. War Zone hosted by MeisterLampe. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 22s.
Game (#566718) finished February 6th 2008 3:17 PM using map Mesoamerican Battles hosted by Odelay. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#566709) finished February 6th 2008 2:59 PM using map Roman Empire II hosted by MeisterLampe. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 22s.
Game (#566702) finished February 6th 2008 2:50 PM using map Roman Empire II hosted by MeisterLampe. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 22s.
Game (#566696) finished February 6th 2008 2:43 PM using map Mesoamerican Battles hosted by Odelay. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#566687) finished February 6th 2008 2:32 PM using map Mesoamerican Battles hosted by Odelay. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#565793) finished February 5th 2008 12:05 PM using map Roman Empire II hosted by ROME. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#565187) finished February 4th 2008 5:38 PM using map Mesoamerican Battles hosted by MeisterLampe. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 22s.
Game (#565179) finished February 4th 2008 5:28 PM using map Mesoamerican Battles hosted by MeisterLampe. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 22s.
Game (#565167) finished February 4th 2008 5:17 PM using map Mesoamerican Battles hosted by MeisterLampe. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 22s.
Game (#565162) finished February 4th 2008 5:12 PM using map Mesoamerican Battles hosted by MeisterLampe. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 22s.