Game (#330146) finished January 31st 2007 3:45 AM using map Classic Part Deux hosted by Meron. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#328534) finished January 28th 2007 12:30 AM using map Classic Part Deux hosted by The Jordanator Returns. The game lasted for 29 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 30s.
Game (#326575) finished January 24th 2007 1:00 AM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 26 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#326115) finished January 23rd 2007 1:24 AM using map Classic Part Deux hosted by weeeeeeeeeee. The game lasted for 41 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#326098) finished January 23rd 2007 12:43 AM using map Classic Part Deux hosted by weeeeeeeeeee. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#325635) finished January 22nd 2007 1:54 AM using map Classic Part Deux hosted by Meron. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#325627) finished January 22nd 2007 1:27 AM using map Classic Part Deux hosted by funkyfreddy. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#325538) finished January 21st 2007 9:58 PM using map Classic Part Deux hosted by funkyfreddy. The game lasted for 50 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#325518) finished January 21st 2007 8:55 PM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#325132) finished January 21st 2007 5:11 AM using map Classic Part Deux hosted by mx9. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#325129) finished January 21st 2007 5:00 AM using map Classic Part Deux hosted by mx9. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#325127) finished January 21st 2007 4:51 AM using map Classic Part Deux hosted by mx9. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#310255) finished December 23rd 2006 3:09 AM using map Classic Part Deux hosted by Packman. The game lasted for 36 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#310240) finished December 23rd 2006 2:19 AM using map Classic Part Deux hosted by Joe Mama. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 34s.
Game (#310177) finished December 22nd 2006 11:00 PM using map Classic Part Deux hosted by Meron. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#310169) finished December 22nd 2006 10:36 PM using map Classic Part Deux hosted by Meron. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#310163) finished December 22nd 2006 10:23 PM using map Classic Part Deux hosted by Meron. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#309822) finished December 22nd 2006 6:19 AM using map Classic Part Deux hosted by Meron. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#309817) finished December 22nd 2006 5:57 AM using map Classic Risk hosted by Geronimo. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#309816) finished December 22nd 2006 5:47 AM using map Classic Part Deux hosted by Meron. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.