Game (#448146) finished August 7th 2007 12:29 PM using map Classic Part Deux - Biohazard hosted by JakeGissy. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#417510) finished June 29th 2007 6:51 AM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#417509) finished June 29th 2007 6:49 AM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#417507) finished June 29th 2007 6:37 AM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#417505) finished June 29th 2007 6:24 AM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#417503) finished June 29th 2007 6:15 AM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#417499) finished June 29th 2007 6:03 AM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#417334) finished June 28th 2007 11:10 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#417326) finished June 28th 2007 10:58 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#417314) finished June 28th 2007 10:42 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#417309) finished June 28th 2007 10:25 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#417302) finished June 28th 2007 10:11 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#416258) finished June 27th 2007 7:20 AM using map Kingdom of Ayrlawn hosted by Darth Vador. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 35s.
Game (#416233) finished June 27th 2007 5:42 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#416232) finished June 27th 2007 5:36 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#415077) finished June 25th 2007 9:26 AM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#415075) finished June 25th 2007 9:08 AM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#415073) finished June 25th 2007 8:58 AM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#415070) finished June 25th 2007 8:40 AM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#415067) finished June 25th 2007 8:26 AM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.