Game (#300331) finished December 4th 2006 1:51 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 21s.
Game (#300324) finished December 4th 2006 1:37 PM using map Classic Risk hosted by Lars. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#300316) finished December 4th 2006 1:22 PM using map Classic Risk hosted by Lars. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#300312) finished December 4th 2006 1:12 PM using map Classic Risk hosted by Lars. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#298699) finished December 1st 2006 2:39 PM using map Kentucky hosted by Cox. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 40s.
Game (#298690) finished December 1st 2006 2:13 PM using map Kentucky hosted by Cox. The game lasted for 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 40s.
Game (#298587) finished December 1st 2006 7:59 AM using map Classic Risk hosted by Arkaxow. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#298328) finished November 30th 2006 5:11 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 21s.