Game (#752146) finished November 22nd 2008 4:23 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#752138) finished November 22nd 2008 4:03 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#752122) finished November 22nd 2008 3:24 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#752113) finished November 22nd 2008 2:56 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#751833) finished November 21st 2008 6:52 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#751823) finished November 21st 2008 6:35 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#751808) finished November 21st 2008 6:13 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#751801) finished November 21st 2008 6:01 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#750712) finished November 20th 2008 3:21 AM using map Classic hosted by Heartscoffee. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 37s.
Game (#750705) finished November 20th 2008 3:03 AM using map Classic hosted by Heartscoffee. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 37s.
Game (#750702) finished November 20th 2008 2:51 AM using map Classic hosted by Heartscoffee. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 37s.
Game (#750680) finished November 20th 2008 1:41 AM using map South Carolina - Revolution hosted by Wizz. The game lasted for 51 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750666) finished November 20th 2008 12:48 AM using map Classic Part Deux - Biohazard hosted by Allied Atheist. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#750027) finished November 19th 2008 2:13 AM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#750021) finished November 19th 2008 2:00 AM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#749346) finished November 18th 2008 3:44 AM using map Classic Part Deux - Biohazard hosted by Allied Atheist. The game lasted for 1 hours 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#749316) finished November 18th 2008 2:15 AM using map Classic Part Deux - Biohazard hosted by Allied Atheist. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#749313) finished November 18th 2008 2:06 AM using map Classic Part Deux - Biohazard hosted by Allied Atheist. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#749308) finished November 18th 2008 1:56 AM using map Classic Part Deux - Biohazard hosted by Allied Atheist. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#749139) finished November 17th 2008 9:05 PM using map Modern Europe hosted by MOTW. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.