Game (#784800) finished January 8th 2009 8:27 PM using map Roman Empire II hosted by Men in Trees. The game lasted for 3 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#784793) finished January 8th 2009 8:17 PM using map Roman Empire II hosted by Men in Trees. The game lasted for 4 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#784749) finished January 8th 2009 7:01 PM using map Classic hosted by LuxRogers. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#784664) finished January 8th 2009 4:53 PM using map Classic hosted by LuxRogers. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#784555) finished January 8th 2009 2:33 PM using map Classic hosted by SuperGood. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#784538) finished January 8th 2009 2:11 PM using map Classic hosted by Urban Spaceman. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#784537) finished January 8th 2009 2:06 PM using map Classic hosted by Urban Spaceman. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#784531) finished January 8th 2009 2:00 PM using map Classic hosted by Urban Spaceman. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#784451) finished January 8th 2009 11:32 AM using map Classic hosted by Charles de Gaulle. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#784294) finished January 8th 2009 1:39 AM using map Classic hosted by Urban Spaceman. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#784280) finished January 8th 2009 1:16 AM using map Classic hosted by Smashley. The game lasted for 9 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#784221) finished January 7th 2009 11:39 PM using map Classic hosted by Smashley. The game lasted for 5 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#784201) finished January 7th 2009 11:09 PM using map Classic hosted by Urban Spaceman. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#784195) finished January 7th 2009 11:03 PM using map Classic hosted by Urban Spaceman. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#784189) finished January 7th 2009 10:53 PM using map Classic hosted by Urban Spaceman. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#784162) finished January 7th 2009 10:06 PM using map Bio Deux - Biohazard hosted by No Complain Room. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#784156) finished January 7th 2009 10:01 PM using map Bio Deux - Biohazard hosted by No Complain Room. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#784155) finished January 7th 2009 10:01 PM using map Classic hosted by Urban Spaceman. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#784152) finished January 7th 2009 9:57 PM using map Bio Deux - Biohazard hosted by No Complain Room. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#784147) finished January 7th 2009 9:52 PM using map Bio Deux - Biohazard hosted by No Complain Room. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.