Game (#653645) finished June 7th 2008 4:22 AM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 25s.
Game (#653642) finished June 7th 2008 4:13 AM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 25s.
Game (#653640) finished June 7th 2008 4:06 AM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 25s.
Game (#653637) finished June 7th 2008 4:01 AM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 25s.
Game (#653632) finished June 7th 2008 3:49 AM using map Classic Part Deux - Biohazard hosted by Drastix. The game lasted for 4 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#653628) finished June 7th 2008 3:42 AM using map Classic Part Deux - Biohazard hosted by Drastix. The game lasted for 3 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#653626) finished June 7th 2008 3:38 AM using map Classic Part Deux - Biohazard hosted by Drastix. The game lasted for 5 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#653622) finished June 7th 2008 3:33 AM using map Classic Part Deux - Biohazard hosted by Drastix. The game lasted for 3 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#653531) finished June 6th 2008 10:45 PM using map Classic hosted by CLASSIC. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#652924) finished June 6th 2008 12:03 AM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#652914) finished June 5th 2008 11:51 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#652905) finished June 5th 2008 11:35 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#652902) finished June 5th 2008 11:26 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#652895) finished June 5th 2008 11:15 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#652886) finished June 5th 2008 11:05 PM using map Biohazard - Deux - heavy ID#369158 hosted by Afri. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#652872) finished June 5th 2008 10:37 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#652868) finished June 5th 2008 10:31 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 43 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#652685) finished June 5th 2008 5:55 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#652302) finished June 5th 2008 1:31 AM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 20s.
Game (#652299) finished June 5th 2008 1:19 AM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 20s.