Game (#145368) finished February 11th 2006 12:32 AM using map Castle Lux hosted by Meat Man. The game lasted for 45 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:05.
Game (#145352) finished February 10th 2006 11:43 PM using map Castle Lux hosted by Meat Man. The game lasted for 40 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:05.
Game (#145339) finished February 10th 2006 11:03 PM using map Classic Risk hosted by Loki. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 18s.
Game (#144560) finished February 9th 2006 4:57 AM using map Classic Risk hosted by Iggy. The game lasted for 57 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#144558) finished February 9th 2006 4:51 AM using map Classic Part Deux hosted by gp. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 31s.
Game (#144557) finished February 9th 2006 4:44 AM using map Classic Part Deux hosted by gp. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 31s.
Game (#144554) finished February 9th 2006 4:24 AM using map Classic Part Deux hosted by gp. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 31s.
Game (#141573) finished February 3rd 2006 2:26 AM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 26s.
Game (#141571) finished February 3rd 2006 2:12 AM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 26s.
Game (#141569) finished February 3rd 2006 2:01 AM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 26s.
Game (#141568) finished February 3rd 2006 1:52 AM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 26s.
Game (#141562) finished February 3rd 2006 1:29 AM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 26s.
Game (#130903) finished January 10th 2006 10:05 PM using map Classic Part Deux hosted by kingpatrick. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#130899) finished January 10th 2006 9:52 PM using map Classic Part Deux hosted by Tax. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#130892) finished January 10th 2006 9:34 PM using map Classic Part Deux hosted by Tax. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#130203) finished January 9th 2006 3:44 AM using map Classic Part Deux hosted by Morgan. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#130197) finished January 9th 2006 3:24 AM using map Classic Part Deux hosted by Hawk. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#130195) finished January 9th 2006 3:16 AM using map Classic Part Deux hosted by Hawk. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#130181) finished January 9th 2006 2:48 AM using map Classic Part Deux hosted by Seoirse. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#130176) finished January 9th 2006 2:31 AM using map Classic Part Deux hosted by Seoirse. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.