Game (#702613) finished August 30th 2008 6:30 AM using map Roman Empire II hosted by ROME. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#702610) finished August 30th 2008 6:14 AM using map Roman Empire II hosted by ROME. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#702596) finished August 30th 2008 5:04 AM using map Roman Empire II hosted by ROME. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#702592) finished August 30th 2008 4:57 AM using map Roman Empire II hosted by ROME. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#702570) finished August 30th 2008 3:38 AM using map Cavemen Wars hosted by MOTW-UP. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#702563) finished August 30th 2008 3:23 AM using map Biohazard - Deux - extreme ID#798392 hosted by holylokihost. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#702562) finished August 30th 2008 3:22 AM using map Roman Empire II hosted by ROME. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#702555) finished August 30th 2008 3:05 AM using map Cavemen Wars hosted by MOTW-UP. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#702552) finished August 30th 2008 2:56 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#702535) finished August 30th 2008 2:21 AM using map Biohazard - Deux - extreme ID#920507 hosted by holylokihost. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#702528) finished August 30th 2008 2:07 AM using map Biohazard - Deux - extreme ID#141714 hosted by holylokihost. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#702517) finished August 30th 2008 1:38 AM using map Biohazard - Deux - extreme ID#348181 hosted by holylokihost. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#702511) finished August 30th 2008 1:24 AM using map Biohazard - Deux - extreme ID#481247 hosted by holylokihost. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#702508) finished August 30th 2008 1:18 AM using map Biohazard - Deux - extreme ID#790604 hosted by holylokihost. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#702493) finished August 30th 2008 12:36 AM using map Classic hosted by CLASSIC. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#702490) finished August 30th 2008 12:28 AM using map Classic hosted by CLASSIC. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#702487) finished August 30th 2008 12:22 AM using map Classic hosted by CLASSIC. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#702486) finished August 30th 2008 12:21 AM using map Roman Empire II hosted by ROME. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#702482) finished August 29th 2008 11:55 PM using map Classic hosted by CLASSIC. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#702479) finished August 29th 2008 11:45 PM using map Classic hosted by CLASSIC. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Sillysoft Games is pleased to offer our flagship product Lux Delux. It's an advanced Risk game to fulfill all your world domination needs, including online play and full map support. We also offer the variations of American History Lux and our newest game Ancient Empires Lux. Have some fun and Lux through your history lessons. Check out the free game download page for all the files.
We have a further selection of fun Strategy Games, which you can run on Mac OS X, Windows XP/98/ME/2000/NT and Linux. A similar style of strategy game that is executed in real-time is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold. Macintosh users may be intested to see our favorite Mac OS X games. For fun here's a Vancouver blogger list. For the full Sillysoft empire check out the sitemap.