Game (#708446) finished September 9th 2008 1:05 AM using map Classic Part Deux hosted by Rayhawk. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#708438) finished September 9th 2008 12:51 AM using map Classic Part Deux hosted by Rayhawk. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#707684) finished September 7th 2008 7:31 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#707655) finished September 7th 2008 6:54 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#707648) finished September 7th 2008 6:34 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#707626) finished September 7th 2008 6:06 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#707610) finished September 7th 2008 5:42 PM using map WWII Europe hosted by Rayhawk. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#690173) finished August 8th 2008 12:19 AM using map Siege Lux hosted by Rayhawk. The game lasted for 1 hours 54 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#690111) finished August 7th 2008 10:21 PM using map WWII Europe hosted by Rayhawk. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#689529) finished August 6th 2008 9:34 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#688589) finished August 5th 2008 1:02 AM using map WWII Europe hosted by Rayhawk. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#687337) finished August 2nd 2008 3:56 PM using map WWII Europe hosted by Rayhawk. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#686601) finished August 1st 2008 1:29 AM using map WWII Europe hosted by Rayhawk. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#685590) finished July 30th 2008 2:29 AM using map Classic Part Deux hosted by Rayhawk. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#685573) finished July 30th 2008 1:50 AM using map WWII Europe hosted by Rayhawk. The game lasted for 2 hours 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#685487) finished July 29th 2008 11:18 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#685461) finished July 29th 2008 10:40 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#684355) finished July 27th 2008 8:56 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#684336) finished July 27th 2008 8:29 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#684319) finished July 27th 2008 8:07 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.