Game (#301657) finished December 6th 2006 9:11 PM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#295363) finished November 24th 2006 6:52 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#288144) finished November 10th 2006 4:17 PM using map Classic Part Deux hosted by Vetere. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 39s.
Game (#288137) finished November 10th 2006 3:59 PM using map Classic Part Deux hosted by Vetere. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 39s.
Game (#288132) finished November 10th 2006 3:48 PM using map Classic Part Deux hosted by Vetere. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 39s.
Game (#288127) finished November 10th 2006 3:31 PM using map Classic Part Deux hosted by Vetere. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 39s.
Game (#288121) finished November 10th 2006 3:18 PM using map Classic Part Deux hosted by Vetere. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 39s.
Game (#283600) finished November 1st 2006 10:45 PM using map Classic Part Deux hosted by Vetere. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 49s.
Game (#276275) finished October 20th 2006 12:02 AM using map Classic Part Deux hosted by Jettius. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#273357) finished October 15th 2006 12:24 AM using map Classic Part Deux hosted by Saint. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#273347) finished October 15th 2006 12:09 AM using map Classic Part Deux hosted by Saint. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#272733) finished October 13th 2006 9:51 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#272728) finished October 13th 2006 9:39 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#267462) finished October 3rd 2006 5:04 PM using map Classic Part Deux hosted by Mysterious Bird-Man. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#267050) finished October 2nd 2006 8:54 PM using map Armengia hosted by Rookies. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest III.
Game (#257898) finished September 16th 2006 12:02 AM using map Classic Part Deux hosted by KingPatrick. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#257890) finished September 15th 2006 11:49 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#257879) finished September 15th 2006 11:37 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#257866) finished September 15th 2006 11:23 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#257016) finished September 14th 2006 5:12 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.