Game (#711970) finished September 15th 2008 8:48 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#697354) finished August 20th 2008 9:01 PM using map Roman Empire II hosted by Mr-M. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#697348) finished August 20th 2008 8:47 PM using map Roman Empire II hosted by Mr-M. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#575071) finished February 16th 2008 9:58 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#575063) finished February 16th 2008 9:47 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#574713) finished February 16th 2008 12:34 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 49 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#574680) finished February 16th 2008 11:44 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#574672) finished February 16th 2008 11:30 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 47 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#574638) finished February 16th 2008 10:43 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#574625) finished February 16th 2008 10:30 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#574619) finished February 16th 2008 10:17 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#574610) finished February 16th 2008 9:58 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#574192) finished February 15th 2008 8:36 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#574184) finished February 15th 2008 8:24 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#568543) finished February 8th 2008 10:18 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#568538) finished February 8th 2008 10:14 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#568493) finished February 8th 2008 9:08 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#568480) finished February 8th 2008 8:57 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#568473) finished February 8th 2008 8:46 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#568440) finished February 8th 2008 7:58 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.