Game (#303862) finished December 11th 2006 12:52 AM using map Undergods Treehouse hosted by KingPatrick. The game lasted for 44 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303841) finished December 11th 2006 12:07 AM using map Undergods Treehouse hosted by KingPatrick. The game lasted for 31 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303823) finished December 10th 2006 11:35 PM using map Undergods Treehouse hosted by KingPatrick. The game lasted for 35 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303801) finished December 10th 2006 10:58 PM using map Undergods Treehouse hosted by KingPatrick. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303794) finished December 10th 2006 10:39 PM using map Undergods Treehouse hosted by KingPatrick. The game lasted for 34 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303719) finished December 10th 2006 8:09 PM using map Classic Part Deux hosted by documan. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 18s.
Game (#303708) finished December 10th 2006 7:53 PM using map Classic Part Deux hosted by WZY. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303701) finished December 10th 2006 7:40 PM using map Classic Part Deux hosted by WZY. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303688) finished December 10th 2006 7:16 PM using map Classic Part Deux hosted by WZY. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303683) finished December 10th 2006 7:04 PM using map Classic Part Deux hosted by WZY. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303677) finished December 10th 2006 6:51 PM using map Classic Part Deux hosted by WZY. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303669) finished December 10th 2006 6:41 PM using map Classic Part Deux hosted by WZY. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303660) finished December 10th 2006 6:27 PM using map Classic Part Deux hosted by WZY. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#303498) finished December 10th 2006 12:07 PM using map Classic Part Deux hosted by candj. The game lasted for 57 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#303350) finished December 10th 2006 1:48 AM using map Undergods Treehouse hosted by Packman. The game lasted for 44 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#303339) finished December 10th 2006 1:04 AM using map Undergods Treehouse hosted by Packman. The game lasted for 1 hours 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#303321) finished December 9th 2006 11:56 PM using map Undergods Treehouse hosted by Packman. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.
Game (#303307) finished December 9th 2006 11:23 PM using map Undergods Treehouse hosted by Packman. The game lasted for 1 hours 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.
Game (#303270) finished December 9th 2006 9:55 PM using map Undergods Treehouse hosted by Packman. The game lasted for 1 hours 45 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.
Game (#303135) finished December 9th 2006 6:13 PM using map Undergods Treehouse hosted by Packman. The game lasted for 50 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.