Game (#583468) finished February 27th 2008 5:13 PM using map Roman Empire II hosted by mikeyg. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#583460) finished February 27th 2008 5:06 PM using map Roman Empire II hosted by mikeyg. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#577935) finished February 20th 2008 1:29 PM using map Spain hosted by MOTW. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#577929) finished February 20th 2008 1:20 PM using map Spain hosted by MOTW. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#577924) finished February 20th 2008 1:12 PM using map Spain hosted by MOTW. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#577536) finished February 19th 2008 10:40 PM using map WWII Europe hosted by Demo. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#573092) finished February 14th 2008 12:18 PM using map Wars Of The Roses hosted by Odelay. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#573081) finished February 14th 2008 12:01 PM using map Wars Of The Roses hosted by Odelay. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#573073) finished February 14th 2008 11:48 AM using map Classic hosted by Ishmael. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#572887) finished February 14th 2008 5:27 AM using map Roman Empire II hosted by Bombastic Bear. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#572884) finished February 14th 2008 5:15 AM using map Roman Empire II hosted by Bombastic Bear. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#572880) finished February 14th 2008 4:59 AM using map Roman Empire II hosted by Bombastic Bear. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#572385) finished February 13th 2008 3:20 PM using map U.S.A. War Zone hosted by Wizz. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:30.
Game (#572358) finished February 13th 2008 2:30 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 33 minutes. The starting position was initial countries random, initial armies even. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#572331) finished February 13th 2008 1:52 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 15 minutes. The starting position was initial countries random, initial armies even. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#572321) finished February 13th 2008 1:37 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 18 minutes. The starting position was initial countries random, initial armies even. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#572249) finished February 13th 2008 11:49 AM using map Roman Empire II hosted by mikeyg. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#572242) finished February 13th 2008 11:41 AM using map Roman Empire II hosted by mikeyg. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#572226) finished February 13th 2008 11:14 AM using map Roman Empire II hosted by mikeyg. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#572219) finished February 13th 2008 10:55 AM using map Roman Empire II hosted by mikeyg. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.