Game (#234900) finished August 8th 2006 10:45 PM using map Classic Part Deux hosted by Fluffernuffer. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 21s.
Game (#234892) finished August 8th 2006 10:36 PM using map tribal africa 1800s hosted by kingpatrick. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#234882) finished August 8th 2006 10:12 PM using map tribal africa 1800s hosted by kingpatrick. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#234877) finished August 8th 2006 9:57 PM using map tribal africa 1800s hosted by kingpatrick. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#234873) finished August 8th 2006 9:45 PM using map tribal africa 1800s hosted by kingpatrick. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#234863) finished August 8th 2006 9:24 PM using map tribal africa 1800s hosted by kingpatrick. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#234857) finished August 8th 2006 9:05 PM using map Classic Part Deux hosted by Daka. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 28s.
Game (#234853) finished August 8th 2006 9:02 PM using map tribal africa 1800s hosted by kingpatrick. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#234729) finished August 8th 2006 5:24 PM using map Classic Part Deux hosted by ... The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.
Game (#234724) finished August 8th 2006 5:14 PM using map Classic Part Deux hosted by ... The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.
Game (#234719) finished August 8th 2006 5:07 PM using map Classic Part Deux hosted by ... The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.
Game (#234713) finished August 8th 2006 4:54 PM using map American Revolutionary War hosted by T-risker. The game lasted for 23 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#234691) finished August 8th 2006 4:27 PM using map WWII Europe hosted by T-risker. The game lasted for 1 hours 4 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#234308) finished August 7th 2006 9:26 PM using map Classic Part Deux hosted by mute. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#234296) finished August 7th 2006 9:03 PM using map Classic Part Deux hosted by mute. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#234294) finished August 7th 2006 8:52 PM using map Classic Part Deux hosted by mute. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#234289) finished August 7th 2006 8:39 PM using map Classic Part Deux hosted by mute. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#234246) finished August 7th 2006 6:49 PM using map WWII Europe hosted by fishflakes. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#230570) finished July 31st 2006 9:32 PM using map Classic Part Deux hosted by Rover. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#230560) finished July 31st 2006 9:07 PM using map Classic Part Deux hosted by Rover. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.