Game (#657373) finished June 12th 2008 11:59 PM using map Classic hosted by VivaLosChichos. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#657367) finished June 12th 2008 11:36 PM using map Classic hosted by VivaLosChichos. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#655520) finished June 10th 2008 12:56 AM using map Classic Part Deux - Biohazard hosted by Lancealittle. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 19s.
Game (#655311) finished June 9th 2008 7:01 PM using map Classic Part Deux - Biohazard hosted by KittyKatKlub. The game lasted for 7 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 19s.
Game (#655307) finished June 9th 2008 6:54 PM using map Classic Part Deux - Biohazard hosted by KittyKatKlub. The game lasted for 6 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 19s.
Game (#655304) finished June 9th 2008 6:48 PM using map Classic Part Deux - Biohazard hosted by KittyKatKlub. The game lasted for 3 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 19s.
Game (#655290) finished June 9th 2008 6:21 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#655282) finished June 9th 2008 6:14 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#655279) finished June 9th 2008 6:05 PM using map Classic Part Deux - Biohazard hosted by Afri. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#654953) finished June 9th 2008 3:46 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654950) finished June 9th 2008 3:38 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654947) finished June 9th 2008 3:28 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654945) finished June 9th 2008 3:21 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654942) finished June 9th 2008 3:15 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654938) finished June 9th 2008 3:07 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654934) finished June 9th 2008 3:01 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654931) finished June 9th 2008 2:52 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654928) finished June 9th 2008 2:44 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.
Game (#654925) finished June 9th 2008 2:33 AM using map Classic Part Deux - Biohazard hosted by 7 4 7 3 |2. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 15s.
Game (#654869) finished June 9th 2008 12:00 AM using map Classic Part Deux - Biohazard hosted by will restart. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 21s.