Game (#142103) finished February 4th 2006 1:52 AM using map Classic Risk hosted by BarStar. The game lasted for 1 hours 1 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:20.
Game (#132496) finished January 14th 2006 6:03 PM using map Classic Risk hosted by shopi. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#132480) finished January 14th 2006 5:32 PM using map Classic Risk hosted by shopi. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#129410) finished January 7th 2006 3:09 PM using map Classic Risk hosted by M@xPower. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#129399) finished January 7th 2006 2:39 PM using map Classic Risk hosted by M@xPower. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#129377) finished January 7th 2006 1:15 PM using map Classic Risk hosted by Dr.zuss. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#129372) finished January 7th 2006 1:00 PM using map Classic Risk hosted by Dr.zuss. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#129369) finished January 7th 2006 12:46 PM using map Classic Risk hosted by Dr.zuss. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#127172) finished January 2nd 2006 3:26 PM using map Classic Risk hosted by Iggy. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#127161) finished January 2nd 2006 3:01 PM using map Classic Risk hosted by Iggy. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#127153) finished January 2nd 2006 2:39 PM using map Classic Risk hosted by Iggy. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#127145) finished January 2nd 2006 2:12 PM using map Classic Risk hosted by Iggy. The game lasted for 36 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#127132) finished January 2nd 2006 1:34 PM using map Classic Risk hosted by Iggy. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#127129) finished January 2nd 2006 1:11 PM using map Classic Risk hosted by Iggy. The game lasted for 1 hours 0 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#127115) finished January 2nd 2006 12:11 PM using map Classic Risk hosted by Iggy. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#126743) finished January 1st 2006 2:01 PM using map Classic Lux hosted by obiwan. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#126735) finished January 1st 2006 1:43 PM using map Classic Lux hosted by obiwan. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#126387) finished December 31st 2005 12:59 PM using map Classic Risk hosted by Conan. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#126376) finished December 31st 2005 12:31 PM using map Classic Risk hosted by Conan. The game lasted for 44 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#126362) finished December 31st 2005 11:43 AM using map Classic Risk hosted by molideha. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 36s.