Game (#752019) finished November 21st 2008 11:42 PM using map Island Fury hosted by Wizz. The game lasted for 31 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#751999) finished November 21st 2008 11:09 PM using map Bio Deux - Biohazard hosted by Wizz. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#751993) finished November 21st 2008 11:03 PM using map Dark Battle hosted by Wizz. The game lasted for 57 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#751956) finished November 21st 2008 10:05 PM using map AEL Roman Empire hosted by Wizz. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#751938) finished November 21st 2008 9:37 PM using map Modern Europe hosted by Wizz. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#751366) finished November 21st 2008 12:24 AM using map Battle of the Little Bighorn hosted by Wizz. The game lasted for 53 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#751333) finished November 20th 2008 11:30 PM using map Deep Space War hosted by Wizz. The game lasted for 51 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was OFF.
Game (#750680) finished November 20th 2008 1:41 AM using map South Carolina - Revolution hosted by Wizz. The game lasted for 51 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750665) finished November 20th 2008 12:47 AM using map Roman Empire II hosted by Wizz. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750656) finished November 20th 2008 12:24 AM using map Iberian Peninsula hosted by Wizz. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750646) finished November 20th 2008 12:06 AM using map Inverse World hosted by Wizz. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750635) finished November 19th 2008 11:44 PM using map CastleInfinity - big #329261 hosted by Wizz. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750621) finished November 19th 2008 11:22 PM using map Germania Antiqua hosted by Wizz. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750615) finished November 19th 2008 11:11 PM using map Deep Space War I hosted by Wizz. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750605) finished November 19th 2008 10:44 PM using map AEL Zhou Dynasty hosted by Wizz. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750600) finished November 19th 2008 10:29 PM using map Kings & Castles - Scotland hosted by Wizz. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750588) finished November 19th 2008 10:12 PM using map Devil's Brigade hosted by Wizz. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#750580) finished November 19th 2008 9:54 PM using map AEL Maurya hosted by Wizz. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#749287) finished November 18th 2008 1:14 AM using map Louisiana hosted by Wizz. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#749277) finished November 18th 2008 12:55 AM using map Missouri - Civil War hosted by Wizz. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.