Game (#489625) finished October 19th 2007 5:17 PM using map Luxtoberfest Survivor hosted by Preacherman. The game lasted for 21 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s. Part of Luxtoberfest IV.
Game (#489612) finished October 19th 2007 4:54 PM using map Luxtoberfest Survivor hosted by Preacherman. The game lasted for 21 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s. Part of Luxtoberfest IV.
Game (#489472) finished October 19th 2007 12:02 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#489467) finished October 19th 2007 11:39 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#489465) finished October 19th 2007 11:24 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#485558) finished October 12th 2007 12:24 AM using map Classic Risk hosted by BarStar. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#485188) finished October 11th 2007 3:08 PM using map Classic Risk hosted by SILENT. The game lasted for 1 hours 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485137) finished October 11th 2007 1:45 PM using map Classic Risk hosted by SILENT. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#484334) finished October 10th 2007 12:00 AM using map Classic Part Deux hosted by TWITCH. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484328) finished October 9th 2007 11:52 PM using map Classic Part Deux hosted by TWITCH. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484312) finished October 9th 2007 11:17 PM using map Classic Part Deux - Biohazard hosted by TWITCH-3. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484309) finished October 9th 2007 11:14 PM using map Roman Empire II hosted by TWITCH-2. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#481549) finished October 5th 2007 6:26 PM using map Classic Risk hosted by Harley. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#481538) finished October 5th 2007 6:03 PM using map Classic Risk hosted by Harley. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#481191) finished October 5th 2007 1:08 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#481179) finished October 5th 2007 12:35 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#481174) finished October 5th 2007 12:17 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#481168) finished October 5th 2007 12:02 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#480674) finished October 4th 2007 2:21 AM using map Two Worlds hosted by Sylocat. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#480667) finished October 4th 2007 2:07 AM using map Two Worlds hosted by Sylocat. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.