Game (#351932) finished March 9th 2007 1:48 PM using map Classic Risk hosted by Scad. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#337940) finished February 13th 2007 11:08 AM using map Classic Risk hosted by Tor. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#336688) finished February 11th 2007 4:34 AM using map Classic Risk hosted by Tor. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#333034) finished February 5th 2007 1:27 PM using map Classic Risk hosted by Tor. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#331650) finished February 3rd 2007 4:54 AM using map Classic Risk hosted by Tor. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#331379) finished February 2nd 2007 3:58 PM using map Classic Risk hosted by Tor. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#330671) finished February 1st 2007 7:39 AM using map Classic Risk hosted by ehcanadian. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#330317) finished January 31st 2007 2:32 PM using map Classic Risk hosted by Tor. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#330301) finished January 31st 2007 2:01 PM using map Classic Risk hosted by Tor. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#330292) finished January 31st 2007 1:34 PM using map Classic Risk hosted by Tor. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#327704) finished January 26th 2007 2:09 PM using map Classic Risk hosted by shopi. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#326727) finished January 24th 2007 12:46 PM using map Classic Risk hosted by ehcanadian. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#326680) finished January 24th 2007 9:01 AM using map Classic Risk hosted by ehcanadian. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#325143) finished January 21st 2007 5:43 AM using map Classic Risk hosted by PJR. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#324814) finished January 20th 2007 4:53 PM using map Classic Risk hosted by shopi. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#324807) finished January 20th 2007 4:34 PM using map Classic Risk hosted by shopi. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#324614) finished January 20th 2007 5:57 AM using map Classic Risk hosted by Geronimo. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#324238) finished January 19th 2007 3:27 PM using map American Civil War hosted by epiphone. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#323710) finished January 18th 2007 3:30 PM using map To The Power Of Hex hosted by MissChaos. The game lasted for 36 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#323693) finished January 18th 2007 2:53 PM using map To The Power Of Hex hosted by MissChaos. The game lasted for 23 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.