Game (#748199) finished November 16th 2008 3:19 PM using map Classic hosted by jartisimo. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#748188) finished November 16th 2008 3:07 PM using map Classic hosted by jartisimo. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#747370) finished November 15th 2008 2:47 PM using map Classic hosted by Teitan772. The game lasted for 2 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#747367) finished November 15th 2008 2:44 PM using map Classic hosted by Teitan772. The game lasted for 10 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746306) finished November 14th 2008 12:39 AM using map Classic hosted by Vishaal. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746297) finished November 14th 2008 12:24 AM using map WWII Europe hosted by Vishaal. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746293) finished November 14th 2008 12:17 AM using map Classic hosted by ian810. The game lasted for 10 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746287) finished November 14th 2008 12:07 AM using map Classic hosted by ian810. The game lasted for 22 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746279) finished November 13th 2008 11:45 PM using map Classic hosted by ian810. The game lasted for 12 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746274) finished November 13th 2008 11:33 PM using map Classic hosted by ian810. The game lasted for 11 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746267) finished November 13th 2008 11:21 PM using map Classic hosted by ian810. The game lasted for 5 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746264) finished November 13th 2008 11:16 PM using map Classic hosted by ian810. The game lasted for 8 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#746238) finished November 13th 2008 10:21 PM using map Global Risk hosted by Gabriel345. The game lasted for 23 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#744993) finished November 12th 2008 12:21 AM using map Classic hosted by nipples. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#744984) finished November 12th 2008 12:13 AM using map Classic hosted by nipples. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#744975) finished November 12th 2008 12:00 AM using map Classic hosted by nipples. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#744954) finished November 11th 2008 11:41 PM using map Classic hosted by nipples. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#744933) finished November 11th 2008 11:22 PM using map Classic hosted by nipples. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#744920) finished November 11th 2008 11:05 PM using map Classic hosted by nipples. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#744910) finished November 11th 2008 10:47 PM using map Classic hosted by nipples. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.