Game (#446678) finished August 4th 2007 11:09 PM using map Classic Risk hosted by CLASSIC. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#442169) finished July 28th 2007 8:06 PM using map WWII Battles-Barbarossa hosted by Eice. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was OFF.
Game (#442158) finished July 28th 2007 7:42 PM using map WWII Battles-Barbarossa hosted by MOTW. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#442050) finished July 28th 2007 4:47 PM using map Classic Part Deux hosted by Eice. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442046) finished July 28th 2007 4:38 PM using map Hawaii hosted by Eice. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442043) finished July 28th 2007 4:34 PM using map Hawaii hosted by Eice. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442039) finished July 28th 2007 4:30 PM using map Hawaii hosted by Eice. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442037) finished July 28th 2007 4:27 PM using map Hawaii hosted by Eice. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442034) finished July 28th 2007 4:23 PM using map Hawaii hosted by Eice. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442024) finished July 28th 2007 4:08 PM using map To The Power Of Hex hosted by Eice. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442011) finished July 28th 2007 3:44 PM using map Hawaii hosted by Eice. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#442008) finished July 28th 2007 3:41 PM using map Hawaii hosted by Eice. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441991) finished July 28th 2007 3:20 PM using map Hawaii hosted by Eice. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441990) finished July 28th 2007 3:18 PM using map Hawaii hosted by Eice. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441985) finished July 28th 2007 3:15 PM using map Hawaii hosted by Eice. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441982) finished July 28th 2007 3:09 PM using map Hawaii hosted by Eice. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441978) finished July 28th 2007 3:04 PM using map Classic Part Deux hosted by Eice. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441628) finished July 27th 2007 10:34 PM using map WWII Battles-Barbarossa hosted by Eice. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#441619) finished July 27th 2007 10:24 PM using map Classic Risk hosted by Eice. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#441611) finished July 27th 2007 10:11 PM using map WWII Battles-Barbarossa hosted by Eice. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.