Game (#756546) finished November 27th 2008 10:15 PM using map Bio - Deux - extreme ID#252561 hosted by BIO. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 27s.
Game (#756539) finished November 27th 2008 10:08 PM using map Bio Deux - Biohazard hosted by BIO. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 27s.
Game (#756534) finished November 27th 2008 10:02 PM using map Bio Deux - Biohazard hosted by BIO. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 27s.
Game (#756460) finished November 27th 2008 8:07 PM using map Classic hosted by ViVaLosChichos. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#756450) finished November 27th 2008 7:48 PM using map Classic hosted by ViVaLosChichos. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#756443) finished November 27th 2008 7:37 PM using map Classic hosted by ViVaLosChichos. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#756442) finished November 27th 2008 7:37 PM using map Classic hosted by ViVaLosChichos. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#756435) finished November 27th 2008 7:26 PM using map Classic hosted by ViVaLosChichos. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#756430) finished November 27th 2008 7:18 PM using map Classic hosted by ViVaLosChichos. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#756424) finished November 27th 2008 7:09 PM using map Classic hosted by ViVaLosChichos. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#748284) finished November 16th 2008 5:25 PM using map Roman Empire II hosted by ROME. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#748246) finished November 16th 2008 4:39 PM using map Roman Empire II hosted by ROME. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.