Game (#662394) finished June 21st 2008 3:21 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#639230) finished May 15th 2008 11:39 PM using map Classic Part Deux hosted by DEUX. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#638841) finished May 15th 2008 12:49 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#638649) finished May 15th 2008 2:33 AM using map Classic Part Deux hosted by killercatfish. The game lasted for 2 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#624986) finished April 24th 2008 6:19 PM using map Classic Part Deux hosted by killercatfish^2 (MOTM). The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 8s.
Game (#624981) finished April 24th 2008 6:13 PM using map Classic Part Deux hosted by killercatfish^2 (MOTM). The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 8s.
Game (#624978) finished April 24th 2008 6:08 PM using map Classic Part Deux hosted by killercatfish^2 (MOTM). The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 8s.
Game (#607743) finished March 31st 2008 2:22 AM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#581643) finished February 25th 2008 12:42 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#581637) finished February 25th 2008 12:29 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#581627) finished February 25th 2008 12:16 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#581556) finished February 24th 2008 10:06 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#581520) finished February 24th 2008 9:21 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#579177) finished February 22nd 2008 1:00 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 42 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#579150) finished February 22nd 2008 12:17 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#579128) finished February 21st 2008 11:40 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#579124) finished February 21st 2008 11:33 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#579104) finished February 21st 2008 10:54 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 2 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#579101) finished February 21st 2008 10:52 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 39 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#579065) finished February 21st 2008 10:13 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.