Game (#682508) finished July 24th 2008 7:09 PM using map Classic hosted by troyan755. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#682500) finished July 24th 2008 6:53 PM using map Blobs - tiny ID#691373 hosted by Wiseguy. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was OFF.
Game (#447062) finished August 5th 2007 3:46 PM using map Iowa hosted by Wiseguy. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:02.
Game (#447030) finished August 5th 2007 2:50 PM using map Hawaii hosted by Wiseguy. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:02.
Game (#447020) finished August 5th 2007 2:31 PM using map Hawaii hosted by Wiseguy. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:02.
Game (#447010) finished August 5th 2007 2:16 PM using map Hawaii hosted by Wiseguy. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:02.
Game (#446010) finished August 3rd 2007 10:07 PM using map Bridge hosted by Wiseguy. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:02.
Game (#446004) finished August 3rd 2007 9:59 PM using map Bridge hosted by Wiseguy. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:02.
Game (#445956) finished August 3rd 2007 8:29 PM using map U.S.A. War Zone hosted by gp. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 33s.
Game (#173609) finished April 8th 2006 7:32 PM using map Hawaii hosted by Wiseguy. The game lasted for 4 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 22s.
Game (#173607) finished April 8th 2006 7:28 PM using map Hawaii hosted by Wiseguy. The game lasted for 1 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 22s.
Game (#173605) finished April 8th 2006 7:26 PM using map Hawaii hosted by Wiseguy. The game lasted for 4 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 22s.
Game (#173168) finished April 7th 2006 11:52 PM using map Hawaii hosted by Wiseguy. The game lasted for 8 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 22s.
Game (#173159) finished April 7th 2006 11:44 PM using map Hawaii hosted by Wiseguy. The game lasted for 4 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 22s.
Game (#173156) finished April 7th 2006 11:39 PM using map Hawaii hosted by Wiseguy. The game lasted for 6 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 22s.
Game (#173148) finished April 7th 2006 11:30 PM using map Hawaii hosted by Wiseguy. The game lasted for 8 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 22s.
Game (#170547) finished April 2nd 2006 11:58 PM using map iLand II hosted by Wiseguy. The game lasted for 41 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 2:00.
Game (#169990) finished April 1st 2006 11:28 PM using map iLand II hosted by Wiseguy. The game lasted for 55 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 2:00.
Game (#169776) finished April 1st 2006 3:20 PM using map iLand II hosted by Wiseguy. The game lasted for 9 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 2:00.
Game (#169774) finished April 1st 2006 3:09 PM using map iLand II hosted by tfpunx. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20, 25, 10, 10, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 23s.
Sillysoft Games is pleased to offer our flagship product Lux Delux. It's an advanced Risk game to fulfill all your world domination needs, including online play and full map support. We also offer the variations of American History Lux and our newest game Ancient Empires Lux. Have some fun and Lux through your history lessons. Check out the free game download page for all the files.
We have a further selection of fun Strategy Games, which you can run on Mac OS X, Windows XP/98/ME/2000/NT and Linux. A similar style of strategy game that is executed in real-time is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold. Macintosh users may be intested to see our favorite Mac OS X games. For fun here's a Vancouver blogger list. For the full Sillysoft empire check out the sitemap.