Game (#745928) finished November 13th 2008 1:33 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 1 hours 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#744181) finished November 10th 2008 11:51 PM using map Roman Empire II hosted by ROME. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#744173) finished November 10th 2008 11:42 PM using map Roman Empire II hosted by ROME. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#743201) finished November 9th 2008 6:01 PM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#743182) finished November 9th 2008 5:43 PM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#740762) finished November 6th 2008 3:29 PM using map Roman Empire II hosted by ROME. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#740755) finished November 6th 2008 3:21 PM using map Roman Empire II hosted by ROME. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#738207) finished November 2nd 2008 11:03 PM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#738199) finished November 2nd 2008 10:52 PM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#737088) finished November 1st 2008 1:34 PM using map Roman Empire II hosted by Claudiu. The game lasted for 1 hours 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.