Game (#423779) finished July 8th 2007 8:02 PM using map Biohazard - Deux - heavy ID#901572 hosted by BIOHAZARD. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#423764) finished July 8th 2007 7:41 PM using map Biohazard - Deux - heavy ID#191373 hosted by BIOHAZARD. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#423758) finished July 8th 2007 7:30 PM using map Biohazard - Deux - heavy ID#237244 hosted by BIOHAZARD. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#423733) finished July 8th 2007 6:56 PM using map Classic Part Deux - Biohazard hosted by Darth Vador. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 38s.
Game (#423717) finished July 8th 2007 6:37 PM using map Classic Risk hosted by AlexB. The game lasted for 42 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#422773) finished July 7th 2007 10:44 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#422768) finished July 7th 2007 10:36 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 26 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#422759) finished July 7th 2007 10:08 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#422756) finished July 7th 2007 10:00 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#413723) finished June 23rd 2007 9:50 AM using map Biohazard - Deux - heavy ID#680802 hosted by MOTW. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#413711) finished June 23rd 2007 9:32 AM using map Biohazard - Deux - heavy ID#253877 hosted by MOTW. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#413649) finished June 23rd 2007 6:52 AM using map Biohazard - Deux - heavy ID#115045 hosted by MOTW. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#413648) finished June 23rd 2007 6:40 AM using map Biohazard - Deux - heavy ID#889220 hosted by MOTW. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#413283) finished June 22nd 2007 3:56 PM using map Classic Part Deux - Biohazard hosted by Darth Vador. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 38s.
Game (#413237) finished June 22nd 2007 2:13 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#413233) finished June 22nd 2007 1:59 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#412764) finished June 21st 2007 4:07 PM using map Classic Part Deux - Biohazard hosted by Meron. The game lasted for 23 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#412745) finished June 21st 2007 3:27 PM using map Classic Part Deux - Biohazard hosted by pcristov. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#412740) finished June 21st 2007 3:18 PM using map Classic Part Deux - Biohazard hosted by pcristov. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#412736) finished June 21st 2007 3:11 PM using map Classic Part Deux - Biohazard hosted by pcristov. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.