Game (#646081) finished May 26th 2008 12:36 PM using map American Civil War hosted by Big¢Daddy. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 48s.
Game (#646067) finished May 26th 2008 12:13 PM using map American Civil War hosted by Big¢Daddy. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 48s.
Game (#646054) finished May 26th 2008 11:51 AM using map WWII Europe hosted by Saint. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#646046) finished May 26th 2008 11:38 AM using map WWII Europe hosted by Saint. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#645657) finished May 25th 2008 9:37 PM using map The Dark Ages hosted by Enokrad. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#645622) finished May 25th 2008 8:55 PM using map WWII Europe hosted by kitty on catnip. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 10s.
Game (#645608) finished May 25th 2008 8:34 PM using map Classic Part Deux hosted by kitty on catnip. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#643620) finished May 22nd 2008 5:35 PM using map Classic hosted by Urban Spaceman. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#642470) finished May 20th 2008 9:30 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#642466) finished May 20th 2008 9:22 PM using map The Dark Ages hosted by Odelay. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#641566) finished May 19th 2008 3:32 PM using map Roman Empire II hosted by mikeyg. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#641404) finished May 19th 2008 9:42 AM using map Classic hosted by TazzyGirl. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#641158) finished May 18th 2008 9:20 PM using map Castle Lux SI hosted by mercer host. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 25s.
Game (#641148) finished May 18th 2008 9:06 PM using map Siege Lux hosted by helena678. The game lasted for 20 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#641121) finished May 18th 2008 8:28 PM using map Classic hosted by CLASSIC. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#641040) finished May 18th 2008 6:34 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#640812) finished May 18th 2008 11:36 AM using map Roman Empire II hosted by ROME. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#640806) finished May 18th 2008 11:22 AM using map WWII Europe hosted by dolank649. The game lasted for 54 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:40.
Game (#640565) finished May 18th 2008 12:04 AM using map American Civil War hosted by Big¢Daddy. The game lasted for 10 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#640557) finished May 17th 2008 11:45 PM using map American Civil War hosted by Big¢Daddy. The game lasted for 10 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Sillysoft Games is pleased to offer our flagship product Lux Delux. It's an advanced Risk game to fulfill all your world domination needs, including online play and full map support. We also offer the variations of American History Lux and our newest game Ancient Empires Lux. Have some fun and Lux through your history lessons. Check out the free game download page for all the files.
We have a further selection of fun Strategy Games, which you can run on Mac OS X, Windows XP/98/ME/2000/NT and Linux. A similar style of strategy game that is executed in real-time is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold. Macintosh users may be intested to see our favorite Mac OS X games. For fun here's a Vancouver blogger list. For the full Sillysoft empire check out the sitemap.