Game (#722848) finished October 6th 2008 9:07 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#722836) finished October 6th 2008 8:44 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#722790) finished October 6th 2008 6:44 PM using map Classic hosted by Scad. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#722781) finished October 6th 2008 6:16 PM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 27s.
Game (#722512) finished October 6th 2008 1:29 AM using map Siege Lux hosted by 3q6t. The game lasted for 13 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#722508) finished October 6th 2008 1:16 AM using map Siege Lux hosted by 3q6t. The game lasted for 51 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#722475) finished October 6th 2008 12:25 AM using map Siege Lux hosted by 3q6t. The game lasted for 12 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#722435) finished October 5th 2008 11:15 PM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#722430) finished October 5th 2008 11:09 PM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#722425) finished October 5th 2008 11:00 PM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#719283) finished September 29th 2008 8:54 PM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#719250) finished September 29th 2008 7:43 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#719242) finished September 29th 2008 7:30 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 34 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#719216) finished September 29th 2008 6:27 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#719206) finished September 29th 2008 6:03 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#719200) finished September 29th 2008 5:51 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#718316) finished September 27th 2008 9:35 PM using map Classic hosted by CLASSIC. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#718313) finished September 27th 2008 9:25 PM using map Classic hosted by CLASSIC. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#718308) finished September 27th 2008 9:10 PM using map Classic hosted by CLASSIC. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#718302) finished September 27th 2008 8:59 PM using map Classic hosted by CLASSIC. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.