Game (#725852) finished October 12th 2008 3:49 PM using map Classic Part Deux - Biohazard hosted by eowyn. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#725851) finished October 12th 2008 3:41 PM using map Classic Part Deux - Biohazard hosted by eowyn. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#725844) finished October 12th 2008 3:31 PM using map Classic Part Deux - Biohazard hosted by eowyn. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#725839) finished October 12th 2008 3:23 PM using map Classic Part Deux - Biohazard hosted by eowyn. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#707861) finished September 8th 2008 12:05 AM using map Classic Part Deux - Biohazard hosted by drizzle. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#707853) finished September 7th 2008 11:50 PM using map Classic Part Deux - Biohazard hosted by drizzle. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.