Game (#488326) finished October 17th 2007 12:34 AM using map Classic Part Deux hosted by Tech1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#488321) finished October 17th 2007 12:29 AM using map Classic Part Deux hosted by Tech1. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#488315) finished October 17th 2007 12:16 AM using map Classic Part Deux hosted by Tech1. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#487208) finished October 15th 2007 3:09 AM using map valley campaign hosted by ccarson. The game lasted for 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 26s.
Game (#486431) finished October 13th 2007 4:19 PM using map Classic Part Deux hosted by Goten6456. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#486421) finished October 13th 2007 3:57 PM using map Classic Part Deux hosted by Goten6456. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#486411) finished October 13th 2007 3:38 PM using map Classic Part Deux hosted by Goten6456. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#486410) finished October 13th 2007 3:38 PM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#485625) finished October 12th 2007 3:29 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485623) finished October 12th 2007 3:18 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485620) finished October 12th 2007 2:59 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485614) finished October 12th 2007 2:43 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485605) finished October 12th 2007 2:20 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 55 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485586) finished October 12th 2007 1:25 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485578) finished October 12th 2007 1:07 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485575) finished October 12th 2007 12:57 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485565) finished October 12th 2007 12:39 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485553) finished October 12th 2007 12:16 AM using map Classic Part Deux hosted by SILENT-2. The game lasted for 36 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485530) finished October 11th 2007 11:40 PM using map Classic Part Deux hosted by SILENT-2. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#485520) finished October 11th 2007 11:13 PM using map Classic Part Deux hosted by SILENT-2. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.