Game (#181816) finished April 24th 2006 9:20 PM using map AHL French and Indian War hosted by Saint. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#181800) finished April 24th 2006 8:48 PM using map WWII Europe hosted by Sir Mo. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 21s.
Game (#181610) finished April 24th 2006 2:49 PM using map WWII Europe hosted by Cob. The game lasted for 47 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#180549) finished April 22nd 2006 12:30 PM using map WWII Europe hosted by IonCapital. The game lasted for 1 hours 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 25s.
Game (#180534) finished April 22nd 2006 11:33 AM using map Classic Risk hosted by Magnus. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#180191) finished April 21st 2006 4:35 PM using map WWII Europe hosted by zoë. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#180176) finished April 21st 2006 4:07 PM using map WWII Europe hosted by fishflakes. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#179107) finished April 19th 2006 2:14 PM using map WWII Europe hosted by Cob. The game lasted for 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#179038) finished April 19th 2006 10:31 AM using map Castle Lux SI hosted by MegaAlexandros. The game lasted for 33 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#178788) finished April 18th 2006 7:34 PM using map Classic Part Deux hosted by Lord of War. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#178272) finished April 17th 2006 9:01 PM using map Classic Part Deux hosted by RamboV. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 41s.