Game (#732563) finished October 25th 2008 1:31 AM using map WWII Europe hosted by RiskyDude. The game lasted for 37 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#732544) finished October 25th 2008 12:55 AM using map WWII Europe hosted by RiskyDude. The game lasted for 29 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#732532) finished October 25th 2008 12:25 AM using map WWII Europe hosted by RiskyDude. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#732521) finished October 24th 2008 11:57 PM using map WWII Europe hosted by RiskyDude. The game lasted for 30 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#731387) finished October 23rd 2008 12:20 AM using map Sweden 2008 hosted by Odelay. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#731383) finished October 23rd 2008 12:15 AM using map Sweden 2008 hosted by Odelay. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#730774) finished October 21st 2008 11:16 PM using map Classic hosted by TazzyGirl. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#730764) finished October 21st 2008 10:48 PM using map WWII Tanks - Afrika Korp hosted by SnyperEye. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#730244) finished October 21st 2008 1:32 AM using map WWII Europe hosted by Dave23. The game lasted for 1 hours 46 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#729694) finished October 20th 2008 12:25 AM using map WWII Europe hosted by RiskyDude. The game lasted for 1 hours 47 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#729489) finished October 19th 2008 5:09 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#729477) finished October 19th 2008 4:50 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 48 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#729452) finished October 19th 2008 4:01 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#729444) finished October 19th 2008 3:47 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#729436) finished October 19th 2008 3:35 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#729416) finished October 19th 2008 3:11 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#729409) finished October 19th 2008 3:02 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#729096) finished October 18th 2008 11:43 PM using map Roman Empire II hosted by mnemosyne. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#729093) finished October 18th 2008 11:34 PM using map Roman Empire II hosted by mnemosyne. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#729082) finished October 18th 2008 11:11 PM using map Roman Empire II hosted by mnemosyne. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.