Game (#239119) finished August 16th 2006 8:15 PM using map Hungary in the 1900s hosted by redhiker. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#237508) finished August 13th 2006 8:17 PM using map Classic Lux hosted by obiwan. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#237504) finished August 13th 2006 8:11 PM using map Classic Lux hosted by obiwan. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#237024) finished August 12th 2006 11:34 PM using map tribal africa 1800s hosted by WaR_LoRd. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 24s.
Game (#236371) finished August 11th 2006 7:32 PM using map Classic Part Deux hosted by ... The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 12s.
Game (#236367) finished August 11th 2006 7:28 PM using map Classic Part Deux hosted by ... The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 12s.
Game (#235904) finished August 10th 2006 9:41 PM using map tribal africa 1800s hosted by mud. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 20s.
Game (#235902) finished August 10th 2006 9:35 PM using map tribal africa 1800s hosted by mud. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 20s.
Game (#235899) finished August 10th 2006 9:29 PM using map tribal africa 1800s hosted by mud. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 20s.
Game (#235894) finished August 10th 2006 9:21 PM using map Classic Part Deux hosted by documan. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#235377) finished August 9th 2006 9:45 PM using map Classic Part Deux hosted by Gandalf the White...... The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#235370) finished August 9th 2006 9:29 PM using map Classic Part Deux hosted by Gandalf the White...... The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#235288) finished August 9th 2006 6:43 PM using map AHL American Civil War hosted by SkullCrusher. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#235262) finished August 9th 2006 5:53 PM using map Spacestation Lux hosted by P hatty. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#235244) finished August 9th 2006 5:26 PM using map Classic Part Deux hosted by Mett. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#234905) finished August 8th 2006 10:56 PM using map Classic Part Deux hosted by ... The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.
Game (#234898) finished August 8th 2006 10:44 PM using map Classic Part Deux hosted by ... The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.
Game (#206751) finished June 13th 2006 1:06 AM using map Classic Risk hosted by Sparks. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#206739) finished June 13th 2006 12:37 AM using map Classic Risk hosted by Sparks. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#206565) finished June 12th 2006 6:54 PM using map WWII Battles-Guadalcanal hosted by eowyn. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 24s.