Game (#176769) finished April 14th 2006 10:02 PM using map WWII Europe hosted by twright. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#176214) finished April 13th 2006 6:45 PM using map Classic Part Deux hosted by Lord of War. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#175712) finished April 12th 2006 5:49 PM using map WWII Europe hosted by twright. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#175308) finished April 11th 2006 8:05 PM using map Battle of the Little Bighorn hosted by tmiso. The game lasted for 22 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#175299) finished April 11th 2006 7:46 PM using map Classic Risk hosted by Gryffindor. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 35s.
Game (#175293) finished April 11th 2006 7:36 PM using map Classic Risk hosted by Gryffindor. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 35s.
Game (#175200) finished April 11th 2006 4:39 PM using map Classic Risk hosted by Vidar. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 27s.
Game (#175193) finished April 11th 2006 4:26 PM using map Classic Risk hosted by Vidar. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 27s.
Game (#175184) finished April 11th 2006 4:11 PM using map Classic Risk hosted by Vidar. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 27s.
Game (#174785) finished April 10th 2006 9:15 PM using map WWII Tanks - Hurtgen Forest hosted by Gryffindor. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#174769) finished April 10th 2006 8:38 PM using map Classic Risk hosted by documan. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#174699) finished April 10th 2006 6:55 PM using map Classic Risk hosted by Gen Baum. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#174689) finished April 10th 2006 6:42 PM using map Classic Risk hosted by Gen Baum. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#174655) finished April 10th 2006 5:31 PM using map Classic Risk hosted by Lars. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#174649) finished April 10th 2006 5:13 PM using map Classic Risk hosted by Lars. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#174643) finished April 10th 2006 4:58 PM using map Classic Risk hosted by Lars. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#173580) finished April 8th 2006 6:31 PM using map Classic Risk hosted by Dr.Zuss. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#173571) finished April 8th 2006 6:13 PM using map Classic Risk hosted by Dr.Zuss. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#173568) finished April 8th 2006 6:03 PM using map Classic Risk hosted by Dr.Zuss. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.