Game (#238647) finished August 15th 2006 9:38 PM using map Classic Part Deux hosted by mute. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#238638) finished August 15th 2006 9:15 PM using map Classic Part Deux hosted by mute. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#238626) finished August 15th 2006 8:41 PM using map Classic Part Deux hosted by ... The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#238115) finished August 14th 2006 8:55 PM using map Classic Part Deux hosted by brjan. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 32s.
Game (#238099) finished August 14th 2006 8:26 PM using map Classic Part Deux hosted by brjan. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 32s.
Game (#237395) finished August 13th 2006 5:17 PM using map Classic Part Deux hosted by aubigboz86. The game lasted for 9 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 38s.
Game (#236829) finished August 12th 2006 4:34 PM using map Classic Part Deux hosted by mute. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#236432) finished August 11th 2006 9:23 PM using map Classic Part Deux hosted by ... The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#236426) finished August 11th 2006 9:09 PM using map Classic Part Deux hosted by ... The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.
Game (#235906) finished August 10th 2006 9:50 PM using map Classic Part Deux hosted by ... The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 19s.
Game (#235903) finished August 10th 2006 9:37 PM using map Classic Part Deux hosted by ... The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 19s.
Game (#235833) finished August 10th 2006 7:29 PM using map Classic Part Deux hosted by nev. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#235828) finished August 10th 2006 7:16 PM using map Classic Part Deux hosted by nev. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#235808) finished August 10th 2006 6:56 PM using map Classic Part Deux hosted by Fluffernuffer. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 21s.
Game (#235802) finished August 10th 2006 6:44 PM using map Classic Part Deux hosted by Fluffernuffer. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 21s.
Game (#235794) finished August 10th 2006 6:31 PM using map Classic Part Deux hosted by Fluffernuffer. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 21s.
Game (#235278) finished August 9th 2006 6:29 PM using map Spacestation Lux hosted by P hatty. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#235266) finished August 9th 2006 5:59 PM using map Classic Part Deux hosted by ... The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.
Game (#235230) finished August 9th 2006 4:55 PM using map Classic Part Deux hosted by ... The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.
Game (#235224) finished August 9th 2006 4:44 PM using map Classic Part Deux hosted by ... The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 17s.