Game (#477657) finished September 28th 2007 11:09 PM using map Classic Part Deux hosted by Tech1. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#477649) finished September 28th 2007 10:51 PM using map Classic Part Deux hosted by Tech1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#476584) finished September 26th 2007 9:23 PM using map Classic Part Deux hosted by cliff361. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#476500) finished September 26th 2007 6:19 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#476439) finished September 26th 2007 4:15 PM using map Classic Part Deux hosted by draco. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#475692) finished September 25th 2007 1:53 AM using map Classic Part Deux hosted by Tech1. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#475686) finished September 25th 2007 1:43 AM using map Classic Part Deux hosted by Tech1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#475682) finished September 25th 2007 1:34 AM using map Classic Part Deux hosted by Tech1. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#475637) finished September 24th 2007 11:27 PM using map Classic Part Deux hosted by cliff361. The game lasted for 1 hours 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#475612) finished September 24th 2007 10:21 PM using map Classic Part Deux hosted by cliff361. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#475525) finished September 24th 2007 6:52 PM using map Classic Part Deux hosted by cliff361. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#475518) finished September 24th 2007 6:22 PM using map Classic Part Deux hosted by cliff361. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#475490) finished September 24th 2007 5:17 PM using map Classic Part Deux hosted by cliff361. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#475483) finished September 24th 2007 5:02 PM using map Classic Part Deux hosted by cliff361. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#475196) finished September 24th 2007 2:36 AM using map Classic Part Deux hosted by Tech1. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#475189) finished September 24th 2007 2:18 AM using map Classic Part Deux hosted by Tech1. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#475160) finished September 24th 2007 1:10 AM using map Classic Part Deux hosted by Nickos. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#475113) finished September 23rd 2007 10:39 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 25s.
Game (#475109) finished September 23rd 2007 10:33 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 25s.
Game (#474980) finished September 23rd 2007 6:41 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 25s.
Sillysoft Games is pleased to offer our flagship product Lux Delux. It's an advanced Risk game to fulfill all your world domination needs, including online play and full map support. We also offer the variations of American History Lux and our newest game Ancient Empires Lux. Have some fun and Lux through your history lessons. Check out the free game download page for all the files.
We have a further selection of fun Strategy Games, which you can run on Mac OS X, Windows XP/98/ME/2000/NT and Linux. A similar style of strategy game that is executed in real-time is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold. Macintosh users may be intested to see our favorite Mac OS X games. For fun here's a Vancouver blogger list. For the full Sillysoft empire check out the sitemap.