Game (#679253) finished July 19th 2008 1:06 PM using map WWII Europe hosted by RiskyDude. The game lasted for 26 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#679252) finished July 19th 2008 1:05 PM using map Classic Part Deux hosted by drizzle. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#679235) finished July 19th 2008 12:41 PM using map WWII Europe hosted by RiskyDude. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#679225) finished July 19th 2008 12:13 PM using map Classic Part Deux hosted by drizzle. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#679224) finished July 19th 2008 12:08 PM using map Classic Part Deux hosted by drizzle. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#679218) finished July 19th 2008 11:54 AM using map Classic Part Deux - Biohazard hosted by R@wby. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#678200) finished July 17th 2008 12:10 PM using map WWII Europe hosted by hammer. The game lasted for 23 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#678187) finished July 17th 2008 11:49 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#678183) finished July 17th 2008 11:33 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#678175) finished July 17th 2008 11:20 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#678171) finished July 17th 2008 11:07 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#678167) finished July 17th 2008 10:56 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#678164) finished July 17th 2008 10:47 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#678161) finished July 17th 2008 10:37 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#678159) finished July 17th 2008 10:26 AM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#676486) finished July 14th 2008 12:39 PM using map WWII Europe hosted by RiskyDude. The game lasted for 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#676474) finished July 14th 2008 12:12 PM using map WWII Europe hosted by RiskyDude. The game lasted for 52 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#676446) finished July 14th 2008 11:20 AM using map WWII Europe hosted by RiskyDude. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#676434) finished July 14th 2008 10:49 AM using map WWII Europe hosted by RiskyDude. The game lasted for 35 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#676418) finished July 14th 2008 10:14 AM using map WWII Europe hosted by RiskyDude. The game lasted for 1 hours 32 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Sillysoft Games is pleased to offer our flagship product Lux Delux. It's an advanced Risk game to fulfill all your world domination needs, including online play and full map support. We also offer the variations of American History Lux and our newest game Ancient Empires Lux. Have some fun and Lux through your history lessons. Check out the free game download page for all the files.
We have a further selection of fun Strategy Games, which you can run on Mac OS X, Windows XP/98/ME/2000/NT and Linux. A similar style of strategy game that is executed in real-time is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold. Macintosh users may be intested to see our favorite Mac OS X games. For fun here's a Vancouver blogger list. For the full Sillysoft empire check out the sitemap.