Game (#1348051) finished May 24th 2012 8:11 PM using map Imperium Romanum Expletus - BIO 4 hosted by iBean. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 45s. Game limit was 30m.
Game (#1348048) finished May 24th 2012 8:00 PM using map Imperium Romanum Expletus - BIO 4 hosted by iBean. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 45s. Game limit was 30m.
Game (#1348043) finished May 24th 2012 7:52 PM using map Imperium Romanum Expletus - BIO 4 hosted by iBean. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 45s. Game limit was 30m.
Game (#1348029) finished May 24th 2012 7:12 PM using map Imperium Romanum Expletus - BIO 4 hosted by iBean. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 45s. Game limit was 30m.
Game (#1348021) finished May 24th 2012 6:46 PM using map Imperium Romanum Expletus - BIO 4 hosted by iBean. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 45s. Game limit was 30m.