Game (#463468) finished September 2nd 2007 5:43 PM using map Classic Part Deux hosted by Killercatfish BETA. The game lasted for 41 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#462980) finished September 1st 2007 7:21 PM using map Classic Part Deux hosted by Killercatfish BETA. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#462969) finished September 1st 2007 6:59 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#462957) finished September 1st 2007 6:32 PM using map The Battle for Thala-Sur hosted by MOTW. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 37s.
Game (#462950) finished September 1st 2007 6:16 PM using map The Battle for Thala-Sur hosted by MOTW. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 37s.
Game (#462183) finished August 31st 2007 12:34 PM using map The Battle for Thala-Sur hosted by MOTW. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 37s.
Game (#462177) finished August 31st 2007 12:14 PM using map The Battle for Thala-Sur hosted by MOTW. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 37s.
Game (#461138) finished August 29th 2007 11:13 AM using map The Battle for Thala-Sur hosted by MOTW. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 37s.
Game (#461131) finished August 29th 2007 11:06 AM using map The Battle for Thala-Sur hosted by MOTW. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 37s.
Game (#461129) finished August 29th 2007 10:59 AM using map The Battle for Thala-Sur hosted by MOTW. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 37s.
Game (#461048) finished August 29th 2007 6:59 AM using map The Battle for Thala-Sur hosted by MOTW. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 37s.
Game (#459849) finished August 27th 2007 6:43 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#459347) finished August 26th 2007 12:24 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 54 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#459331) finished August 26th 2007 11:30 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#458257) finished August 24th 2007 11:25 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#458254) finished August 24th 2007 11:09 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#458247) finished August 24th 2007 10:50 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#458243) finished August 24th 2007 10:34 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#457881) finished August 23rd 2007 5:03 PM using map Classic Part Deux - Biohazard hosted by No Complain Room. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 23s.
Game (#457871) finished August 23rd 2007 4:47 PM using map Classic Part Deux - Biohazard hosted by No Complain Room. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 23s.