Game (#191098) finished May 13th 2006 4:42 AM using map Classic Part Deux hosted by General George. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#191096) finished May 13th 2006 4:33 AM using map Classic Part Deux hosted by General George. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#190976) finished May 12th 2006 10:34 PM using map Classic Risk hosted by Lars. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#190783) finished May 12th 2006 1:58 PM using map Classic Part Deux hosted by General George. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#190773) finished May 12th 2006 1:43 PM using map Classic Part Deux hosted by General George. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#190671) finished May 12th 2006 7:22 AM using map Classic Risk hosted by Dr.Zuss. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#190666) finished May 12th 2006 6:52 AM using map Classic Risk hosted by WaR_LoRd. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 13s.
Game (#190664) finished May 12th 2006 6:42 AM using map Classic Risk hosted by WaR_LoRd. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#190663) finished May 12th 2006 6:39 AM using map Classic Risk hosted by WaR_LoRd. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#190662) finished May 12th 2006 6:36 AM using map Octagon hosted by WaR_LoRd. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 15s.
Game (#190660) finished May 12th 2006 6:23 AM using map Middle East hosted by tarvus. The game lasted for 14 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#190657) finished May 12th 2006 6:06 AM using map Classic Risk hosted by Rubinho. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#190653) finished May 12th 2006 5:50 AM using map Classic Risk hosted by Rubinho. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#190610) finished May 12th 2006 1:52 AM using map Classic Part Deux hosted by mercer. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#190605) finished May 12th 2006 1:37 AM using map Classic Part Deux hosted by mercer. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#190586) finished May 12th 2006 12:53 AM using map Classic Part Deux hosted by mercer. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#190577) finished May 12th 2006 12:24 AM using map Classic Part Deux hosted by mercer. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#190567) finished May 12th 2006 12:00 AM using map Classic Risk hosted by Dr.Zuss. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#190537) finished May 11th 2006 11:01 PM using map Roman Empire I hosted by Dominator. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 28s.
Game (#190533) finished May 11th 2006 10:42 PM using map Roman Empire I hosted by Dominator. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 28s.